For a long time now, I have viewed religion (particularly Christianity as it is what I am most familiar with) as analagous to a game. As an extension of this idea, I want to float the idea that Theologians are programmers.
To begin with, every good theologian worth their salt works from a well-accepted set of variables (e.g. God, Jesus, Heaven, Hell, Salvation, Redemption, Miracles, omnipotence, omniscience, eschatology) and from there, the variables are re-fashioned and re-valued for use in the overall code of the theology. If the theologian is skilled, this re-fashioning process will be virtually unnoticeable and to most of us will appear to result in a flawless stream of logic. A solid theology thus depends on crafting a solid set of variables to be used for the construction of the game itself. Next, the theologian organizes these variables, introduces new ones as well as new equations, and then posits the results. If done successfully, a new theology is born; one that can easily be transmitted to others through the use of the common game manual (in this example, the Bible). The programmer/theologian has thus brought to the people who chose to play by the rules set forth, an entirely new game for their enjoyment, frustration, anger, edification, etc.
From my own point of view, I delved into a fair share of theologies without seeing them as games, but rather as matters of eternal significance (eternal life also being a variable). After a while, I came to realize that for myself, getting good at the game would be as far as I would ever get. I would never beat the final boss, never master the code, but rather, I would inevitably become a theologian/programmer myself–creating a new game for others to tackle.
Now, I choose to not play the game at all (although, this could be deemed a game choice as well), but rather to try to understand each game on its own terms and to discover what makes certain games enjoyable for their adherents. Games are fun, and to some degree, human beings seem to be game-bent creatures. Thus, without games, we really aren’t satisfied, challenged, or stimulated. Without games (even religion, science, mathematics), I would argue that we would have no reason to hope–no reason to live.
As an additional note, a common trend among theologies is that they incorporate current cultural ideas/norms into their own game-systems. In this way, I have also tried to bring the role of programmer to bear on the theologian. We theologians (myself included) are always trying to stay fresh…the public demands it! How would you characterize a theologian? How do you view theologies? Do you like games? What makes religion different than playing a game?
To get more specific, and possibly more painful, why Jesus in the 21st century?
–Nate